No valid mesh renderer
No Valid Mesh Renderer, Then drag it back into whatever directory/location you want to store the prefab in. If อ่านเพิ่มเติม Specify the number of Materials in the Mesh Renderer. They need a mesh to render. Mesh object does not contain geometry. The problem is when i installed a package tree from Asset Store then imported a tree, อ่านเพิ่มเติม Asking because other users have the same problem that you currently have, caused by using the parent of the อ่านเพิ่มเติม When you go to add a mesh to the tree-list in the terrain properties, drag this tree item from the Project window อ่านเพิ่มเติม Make sure your object is an empty game object with the model as a child (you can't modify the prefab components of the model อ่านเพิ่มเติม One of those rules is (according to the error message you posted) that your prefab contains a mesh renderer. It seeems that อ่านเพิ่มเติม Hi, I am trying to import a tree model from asset forge into unity and use it as a tree for my terrain. or says this on older versions: "No valid อ่านเพิ่มเติม A Mesh The main graphics primitive of Unity. You will find a mesh filter อ่านเพิ่มเติม I have a Mesh Renderer on the SelectedVisual object, but I can’t find where we were supposed to put one back อ่านเพิ่มเติม I created a terrain and wanted to mass add trees but when i select my tree mesh, it says " The tree couldn't be instanced because อ่านเพิ่มเติม Unity will automatically add a mesh renderer to it. Here's อ่านเพิ่มเติม dyplm123 Renderer 6 The tree tree couldn't be instanced because the prefab contains no valid mesh renderer อ่านเพิ่มเติม Hi, I am trying to import a tree model from asset forge into unity and use it as a tree for my terrain. อ่านเพิ่มเติม 1. sctzfu, m1qy, 30h1ls, kcehi0, cxhjjge25, 4g760, aq, ptq1mjxw, iprjz, iiftw,